About me

Hello and welcome! I'm a passionate game developer specializing in programming and game design.

I'm excited to bring new game ideas to life and to learn about new technologies along the way. What sets me apart from other developers is my ability to take a unique approach to game development. For example, one of my recent projects involved designing and developing a VR game with gesture recognition which can be controlled exclusively by movements modelled on the martial art of aikido.

I have recently completed my thesis at the University of Applied Sciences Furtwangen, where I've gained valuable experience in computer science and game development. My preferred game engine is Unity, but I also have experience with other engines. I'm proficient in several programming languages, including C#, Java, Python, JavaScript, and TypeScript.

If you're interested in learning more about my work, please feel free to check out my portfolio or get in touch to discuss potential job opportunities. I'm excited to collaborate with other passionate game developers and to help create games that entertain, challenge, and inspire players of all ages.

What I Do

  • coding icon

    Game Programming

    Writing clean and structured code that is easy to maintain and extend.

  • design icon

    Game Design

    Designing the game mechanics, level design and user interface.

  • vr icon

    VR Development

    Developing games and applications for platforms such as SteamVR or Meta / Oculus.

  • narration icon

    Narrative Design

    Creating the world, characters and story to immerse the player.

Resume

Education

  1. University of Applied Sciences Furtwangen

    2019 — 2023

    Bachelor of Science (Computer Science in Media / Medieninformatik)

  2. University of Applied Sciences Mainz

    2017 — 2018

    Master of Science, not finished (Facilities Management / Bau- und Immobilienmanagement)

  3. SRH University Heidelberg

    2013 — 2016

    Bachelor of Engineering (Real Estate and Facility Management / Immobilien- und Facility Management)

  4. Johann-Sebastian-Bach Gymnasium Mannheim

    2004 — 2012

    Abitur

Experience

  1. Intern (Hansgrohe SE - Innovation Lab)

    2020

    Programming, 3D Modeling & Animation, Video Editing & Compositing, as well as Product & Innovation Design for various projects, such as Seifenkiste, in the fields of smart living, future housing, and sustainable living.

  2. Customer service and office management (Partyservice Kögel)

    2017 — 2019

    Customer service, office management, and event management for a catering company.

  3. Junior Consultant (Lidl Dienstleistung GmbH & Co. KG)

    2016 — 2017

    Junior Consultant in the field of Computer-Aided Facility Management (CAFM) for Lidl Deutschland.

  4. Working Student (Lidl Dienstleistung GmbH & Co. KG)

    2015 - 2016

    Working Student in the field of strategic facility management for Lidl Deutschland.

  5. Intern (Lidl Dienstleistung GmbH & Co. KG)

    2015

    Intern in the field of strategic facility management for Lidl Deutschland.

  6. Participant of the Working Holiday program in Canada

    2012 — 2013

    Work and travel in Canada.

My skills

  • Programming & Game Engines
    80%
  • Game Design
    70%
  • Narrative Design
    60%
  • 3D Modeling, Rigging & Animation
    50%

Contact

Contact Form