About me
Hello and welcome! I'm a passionate game developer specializing in programming and game design.
I'm excited to bring new game ideas to life and to learn about new technologies along the way. What sets me apart from other developers is my ability to take a unique approach to game development. For example, one of my recent projects involved designing and developing a VR game with gesture recognition which can be controlled exclusively by movements modelled on the martial art of aikido.
I have recently completed my thesis at the University of Applied Sciences Furtwangen, where I've gained valuable experience in computer science and game development. My preferred game engine is Unity, but I also have experience with other engines. I'm proficient in several programming languages, including C#, Java, Python, JavaScript, and TypeScript.
If you're interested in learning more about my work, please feel free to check out my portfolio or get in touch to discuss potential job opportunities. I'm excited to collaborate with other passionate game developers and to help create games that entertain, challenge, and inspire players of all ages.
What I Do
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Game Programming
Writing clean and structured code that is easy to maintain and extend.
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Game Design
Designing the game mechanics, level design and user interface.
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VR Development
Developing games and applications for platforms such as SteamVR or Meta / Oculus.
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Narrative Design
Creating the world, characters and story to immerse the player.